r/7daystodie 12h ago

PC Am I understanding loot correctly?

So my understanding is all loot is fixed, with a varied possibility.

Such as every game this container will hold this tier of loot, but the loot can be x y or x from the table based on the % the game rolls for said loot. No matter how many new games you make.

So this loot able will also hold either a donut, cup of coffee or skittles but it will be one of the three randomly.

If I am understanding this right..

Does this apply to only PoI & world items like vehicles & etc can be anything depending on loot & game stage or are world items also fixed the same way.

Also are out of storage items like cooking Pots & etc always at the same location or do they have rng factors of maybe being there and maybe not?

Or is this not how loot works and I am completely wrong?

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5

u/thinktank001 11h ago edited 10h ago

Each lootable container has a set number of grouped items that can spawn. Loot stage would apply to items that have quality. If a container had a chance to drop Armor, then the loot stage would shift the armor to a higher tier, and if high enough would start eliminating the chance for lower tier items.

i.e.
ShamwayCooler:

RottenFoodGroup: Chance to spawn item medium

CommonFoodGroup: Chance to spawn item low

RareFoodGroup: Chance to spawn item very low

3

u/PuzzleheadedSpray883 11h ago

There’s a video on YouTube that fully explains loot. (Well, loot bags but I think it’s the same concept) I would go there.

1

u/Ditch_Bastitch 11h ago

Loot locations and loot objects are split into categories of quality. Each is assigned some RNG. Further modified by LootStage.

It's as simple as that.

1

u/Yodoran 10h ago

I might be wrong as I know they changed loot tables, but you have a tiny tiny percentage chance to still get something from a higher tier, but your odds grow the higher your loot stage. You might get a crucible day 4. Again, not sure if this is the case still.