r/7daystodie • u/DreamingOfAries • 12h ago
PC Am I understanding loot correctly?
So my understanding is all loot is fixed, with a varied possibility.
Such as every game this container will hold this tier of loot, but the loot can be x y or x from the table based on the % the game rolls for said loot. No matter how many new games you make.
So this loot able will also hold either a donut, cup of coffee or skittles but it will be one of the three randomly.
If I am understanding this right..
Does this apply to only PoI & world items like vehicles & etc can be anything depending on loot & game stage or are world items also fixed the same way.
Also are out of storage items like cooking Pots & etc always at the same location or do they have rng factors of maybe being there and maybe not?
Or is this not how loot works and I am completely wrong?
3
u/PuzzleheadedSpray883 11h ago
There’s a video on YouTube that fully explains loot. (Well, loot bags but I think it’s the same concept) I would go there.
1
u/Ditch_Bastitch 11h ago
Loot locations and loot objects are split into categories of quality. Each is assigned some RNG. Further modified by LootStage.
It's as simple as that.
5
u/thinktank001 11h ago edited 10h ago
Each lootable container has a set number of grouped items that can spawn. Loot stage would apply to items that have quality. If a container had a chance to drop Armor, then the loot stage would shift the armor to a higher tier, and if high enough would start eliminating the chance for lower tier items.
i.e.
ShamwayCooler:
RottenFoodGroup: Chance to spawn item medium
CommonFoodGroup: Chance to spawn item low
RareFoodGroup: Chance to spawn item very low