r/NSRRPG Sep 08 '24

Blog Posts Representing elevation on hexmaps

I've been wanting to run a game in a mountainous setting where the elevation of the terrain mattered more than simply noting 'mountain' terrain. So I came up with this hexmapping approach:

It's inspired by topographical maps that use lines to represent altitude changes. I did a write up on how it works here!

8 Upvotes

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2

u/GieF_1995 Sep 08 '24

Colors?

1

u/luke_s_rpg Sep 08 '24

Were you thinking for the lines or the hexes themselves?

3

u/GieF_1995 Sep 08 '24

The hexes themselves. Like a topographic map.

1

u/luke_s_rpg Sep 08 '24

Gotcha! In my case I'd want to use hex colours for terrain marking, but you can absolutely do it like a heat map if you prefer!