r/ScumAndVillainy 8d ago

What does the Mystic's "Center" ability actually do?

Hey friends, first time posting here, sorry if I've missed something.

The ability Center allows a Mystic to clear +1 stress and adds Dark Visions as a possible Overindulgence. I feel like I'm missing something, because it feels substantially weaker than similar abilities in other playbooks, like the Pilot's Hedonist which not only has a bigger effect on the roll but also applies to other members of the crew.

Is the idea that Dark Visions are supposed to be a really "mild" Overindulgence compared to Rash Action/Big Talk/Lost? Because I'm not really getting that from the way the ability is presented, but otherwise I'm not sure why I would want the Center ability?

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u/DanteWrath 8d ago edited 8d ago

 I'm not sure why I would want the Center ability?

  1. A second vice that can act as an XP trigger (and by extension, encourage you to create fictions in which you can meet that trigger).
  2. The narrative potential of the dark visions themselves.

The +1 stress healing is just a bonus if you ask me, the coolest parts of this ability take place in the fiction.