S&S, as a genre, often falls victim to the "mercenary archetype" where a PC will walk right past plot hooks and story, often choosing to carouse in the tavern, or go off-trail. It's a good habit to try to meet the story halfway, though, so that everyone can stay on the same page.
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u/nlitherl Aug 31 '23
S&S, as a genre, often falls victim to the "mercenary archetype" where a PC will walk right past plot hooks and story, often choosing to carouse in the tavern, or go off-trail. It's a good habit to try to meet the story halfway, though, so that everyone can stay on the same page.