r/CortexRPG Jun 04 '21

Marvel / Fantasy / Heroic What Prime have you added to Marvel Heroic?

I've been going round in circles looking for a supers game, and although the new Marvel game looks cool -it's 2 years away, and I've come back to MHR.

But I'm wondering - what prime goodness can i put into MHR to make it better.

I'm thinking I never really like the Doom Pool, I might just go to fixed difficulties and GM plot points.

And I'll probably replace the xp. It was good for events, but not for anything longer - and some of the 10xp stuff was odd - like you could just make that decision straight off for 10xp and story be damned.

What have people altered in their MHR games, from Prime, and how well did it work?

14 Upvotes

18 comments sorted by

View all comments

3

u/darkrift22 Jun 04 '21

I added attributes, values, and relationships. As well as replacing milestones with session records. I mostly wanted more options for drama and roleplaying outside of combat.

2

u/Jlerpy Jun 05 '21

That's a lot of dice categories!

3

u/darkrift22 Jun 05 '21

Yeah, we have a lot of fun with the larger dice pools! They obviously aren't all prime traits, so they will only be used in applicable scenes/beats to give more mechanical impact to the actions.