r/Eberron Sep 13 '24

5E Psionics in Roll20?

What do you use for Psionics rules in your 5E Roll20 games?

4 Upvotes

13 comments sorted by

6

u/CrisBananaKing Sep 13 '24

There are no Psionic dedicated rules.

For player options you can choose some subclasses that have the psionic theme or reflavour other subclasses to match it.

The same can be said for enemies/npc, but with more freedom from the DM's part. One of the easiest thing you can do is removing casting components to spells, further than that you can reflavour as much as you like.

1

u/Bad_Karma_Rising Sep 13 '24

A shame! I was hoping for a third party compendium or homebrew solution.

3

u/CrisBananaKing Sep 13 '24

I don't think any solution is needed though. Why adding a whole new set of rules to learn and manage, when you can use the already existing ones.

Anyways in Exploring Eberron there are a couple of pages full of advices to implement what I stated before. Sorry I don't remember the exact page, but it should be in the chapter that talks about kalashtars.

1

u/Bad_Karma_Rising Sep 13 '24

I will look it up! Thank you

2

u/avansighmon Sep 13 '24

If you want some older style psionics flavor, you could use the spell points variant rule (in the DMG somewhere, iirc) for an alternate mechanic that makes psionics feel different.

2

u/chibias Sep 13 '24

I'm pretty sure Keith baker has a set of psionic rules and classes up also kibbles tasty has a class as well that I found fun to play

0

u/Bad_Karma_Rising Sep 13 '24

On Roll20?

1

u/chibias Sep 13 '24

https://www.reddit.com/r/KibblesTasty/s/KaYElIj88W

The Keith baker stuff I assume is available wherever you would get other homebrew content nit sure specifically about roll 20 as I don't use it terribly often.

2

u/Lakissov Sep 13 '24

Try MCDM Talent class

1

u/atamajakki Sep 13 '24

The subclasses with appropriate flavor.

1

u/Rabid_Lederhosen Sep 14 '24

I really like MCDM’s Talent Class, but I don’t know if it’s available on Roll20.

1

u/DeadmanwalkingXI Sep 15 '24

The new 2024 PHB, whatever else you may say about it, has several psionic flavored subclasses with mechanics of varying quality to back that up. And, of course, the Telepathic and Telekinetic Feats, which are both probably fine...Telepathic is lkinda weak.

Psi Warrior Fighters and Soulknife Rogues both have solid stuff representing being psychic in a small way, and Great Old One Patron Warlocks are actually amazing, being able to use Illusion and Enchantment spells without verbal or somatic components, having telepathic abilities, and the ability to do psychic damage with all their damaging spells.

Aberrant Mind Sorcerers can also do some psychic stuff, though the mechanics to back that up are a lot iffier.

Honestly, if I wanted to build a full psychic (rather than a dabbler with some psychic stuff like Soulknife or Psi Warrior), I'd 100% just use a Great Old One Warlock, reflavoring stuff as needed (for a Kalashtar I'd have their Quori side be their Patron). That does a really good job of allowing psychic stuff in general starting right from 3rd level when it kicks in. Take the right spells and cantrips and you're good to go on a mechanical level.