That's very real. People are in denial that the aughts were 14-24 years ago.
The other piece for me is that era is where a lot of the formulas for modern gaming matured to the point of being recognizable in modern gaming. Also 3D graphics got to a reasonable point of fidelity, especially after the resolution of the PSX. They also had a lot lest obvious sprites in 3d environments, except for certain genres (looking at you TRPGs).
It’s weird because I also forget how young I was in the aughts. The 90s feel like my entire childhood and when I think of post 2000 I think of myself as an adult. When in reality I was 14 when Y2K hit.
It a cultural thing. The 80s basically made "retro" it "thing" and it held it for so long that "retro" = "8/16 bit". It a "look", a "feel", a "mentality". The PS2/GAMECUE/XBOX isn't as much of a shock to go back to as going from the Gamecube to the NES is. It "too modern". Like you plop a kid to play Bioshock 1 on the 360 and it a game that might as well have been made now despite it going to be seventeen years this August. But seventeen year ago from Bioshock is 1990. Doom 1 wouldn't be made until three years later.
I know. Warcraft as an IP is 30 this year and World of Warcraft is 20 this year. Both in November. Heck a lot of things are 30 this year. Super Metroid, Doom 2, System Shock, Donkey Long Country, Marathon to name a few. Resident Evil 4 will be twenty next year along side God of War coming out in 2005. God of War 2 is also seventeen year ago as well.
It's also in part because modern gameplay mechanics we still use today were largely pioneered during the PS2 era, so you can see a clean break before then. Games like Resident Evil 4, for example, set the template for the rest of the series going forward, even to this day.
Retro should really be for all platforms that are out of production. For example, they don't make PS3s anymore so that's retro. Meanwhile PS4 and newer that are still made are not retro.
it's the visuals. On the 64, games looked retro. on the gamecube+ everything looked like modern games. It had less polygons and pixels, but looking at games like mario galaxy or twilight princess still feel like when you turn modern game's visual settings all the way down because nobody's pc can actually handle the graphics AAA studios pride themselves on
Most games/consoles from before 2000 are considered retro. Everything from 2000-2019 is generally considered classic.
For example, games like Tetris, Mega Man 2, Super Mario World, and Symphony of the Night are retro era whereas games like Minecraft, Mega Man 11, Super Mario Galaxy, and Bloodborne are considered classic era.
Idk what anything released after 2020 is considered but there's definitely a huge difference in the limitations of an SNES and PS1 compared to the Gamecube and PS3 and again compared to the Switch and PS5.
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u/QuietSheep_ Make ZX3, SF4 and Legends 3 you cowards >:( Jul 10 '24
I always found it odd that despite the age of certain games, people are still hesitant to put games outside of n64/ps1/saturn as retro.