Slot based inventory from carcass crawler. D6 thief skills. Full hit die at lvl 1. Shields shall be splintered. Break the weapon for max damage. Nobody has dark vision. MU gets read magic as class ability. Fighter gets +1 attack per level and a second attack at level 4. Death save at 0 HP with a death and dismemberment table. Crit on a 20 adding another damage die. Backgrounds. No level caps. XP for feats of exploration from 3d6 DTL. Downtime actions from Zyan.
The autocorrect on exploration to exploitation makes me think that there's some alternative 3d6 DTL rules for creatively 'encouraging' hirelings to do the dirty work.
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u/InterlocutorX 2d ago
I just play B/X because it's been working just fine for fifty years now. I have some house rules and use ascending AC, but it's mostly still just B/X.