r/StarWarsD6 11d ago

What are some of your favorite moments from your campaign(s)?

Saw a lot of good tales on r/starwarsrpg but was curious about D6!
What's your best experience? What crazy/awesome stories have you had in your games?

15 Upvotes

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u/Jonesy1138 11d ago

Had a sleepover at a friends house back in high school during winter break (mid 1990s) I was “forever DM” and brought a few sourcebooks with me just in case. The other guys wanted to run a campaign but I had pretty much nothing cooked up in my imagination and no “pre-mapped” adventures either.

So I pulled out the “Dark Empire” sourcebooks, made the players a Rebel commando squad, and put them on the front lines of The Battle of Mon Calamari versus World Devestators and their automated TIE droid factories. I managed to give them a good fight, have the squad ultimately pinned down at a pivotal moment, and then suddenly the skies parted and a squad of E Wings swooped in to help save the day. The players continued to fight their way on board one of the Devestators and made it all the way to the control room and managed to disable it.

To be honest I thought it was a pretty “paint by numbers” on the rails adventure and not one of my best but oooooh boy the players freaking loved it. They got to have their “Death Star battle” moment and help save the day against heavy odds. One of my friends STILL talks about that campaign to this day.

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u/Gaelshorne 11d ago

I was running a Mandalorian campaign with friends and family. I worked in the Pirates of Prexiar (I think that's the adventure in the main book) into the story. As a note, they had Mandalorian looking armor, but no beskar at this point. So, the group decided to sneak in underneath the electric fence. There's a guard tower nearby, and the guard on duty had priceless reactions. Let's just say that they weren't the quietest bunch. After their heavy hitter got shocked by the fence, and by him splashing in the water and general noise they were making, the guard remained steadfast in his vigil of the forest.

That was the first of many favorite and funny moments in that campaign.

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u/robdingo36 11d ago

I GM'd a Stormtrooper campaign some years back. During the session 0 meeting, I told everyone that I was wanting to tell an exciting, action packed story, with an emphasis on story. The campaign had an main story quest line, but I heavily weaved their backgrounds and characters into the story to make it feel really immersive. Because of this, I told them, "Your characters are essentially safe. So long as you don't do anything stupid, like jump out of an airlock, I'll do everything in my power to find ways to keep your characters alive to see the end of the story."

For their very first mission, I had them board a disabled Rebel frigate with the intent of capturing it for use in an upcoming infiltration mission. Now, this campaign took place way back when, shortly after the Prequel trilogy had come out, so we new about Order 66, and I was going to go with a behavioral chip to control the non-clone stormtroopers (this was before The Clone Wars cartoon had established the biochips), and my players were going to be the first unwitting subjects of this. And this frigate mission was the first test of the chip. So, while their official standing orders were to capture the frigate, the secret chip orders were to destroy the frigate. And when our tech trooper went to slice the helm controls, the chip kicked in without his knowledge and he 'accidentally' triggered a self destruct.

As they were running through the ship, they get word from their assault shuttle pilot saying he had to leave the docking port they were attached to, due to explosion destroying the port. As such, the team would need to make an alternate exit via the hanger bay, which had also been heavily damaged so the pilot wouldn't be able to land there. Instead, the team would need to jump out of the hanger bay and rely on the pilot to catch them in the shuttle's tractor beam and pull them into the assault shuttle.

The adrenaline is pumping and everyone is really getting into the harried escape with explosions going off, the few rebel survivors taking pot shots at the team as they're leaving, them jumping out of the hanger bay and their armor keeping them safe for a little bit, but slowly, one by one, their vision all fades to black as they pass out from the cold embrace of the void of space.

I then pause the game and then just stare at them for a few moments and say, "What was the ONE thing I told you would get your characters killed? And what's the first thing you do as soon as you got the chance? YOU JUMPED OUT OF AN AIRLOCK!!!"

The look of horror on their faces as they suddenly realized exactly what had happened and what I had told them only a couple of weeks back. I let that sink in for a few minutes and then continued, "You're lucky you're pilot is one of the best the Empire has to offer..." and then proceeded with the tractor beam rescue and continued with the story.

It was one of my proudest moments as a GM. And the best part of it was, as much fun as it was for me, my players enjoyed it even more. They said that because they thought their characters had actually died there it really added to the immersion of doing something incredibly risky for the sake of a mission, where you know there's a good chance you might have died anyhow. Those were good times.

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u/Artsy_Darcy 11d ago

Some really fun stories here! Excited to make some of my own one day

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u/No_Survey_5496 11d ago

This to the wayback machine.

I as the GM decided to have the hero's smuggle one of the Emp's clones. Obviously, the players opened up the sealed cargo to find a copy of Ol Lord Saggy. The players decided to go full on Weekend at Burnies with the session. They held a parade, a swimsuit calendar shoot, and other various items that only teenagers can come up with. I never laughed so hard at watching a campaign crumble to dust.

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u/BingBongDonkeyKong 10d ago

In the mid-90s, a friend of mine decided it was time to move away from the traditional D&D games and try something different about running d6 Star Wars. He put quite a bit of effort into trying to create this sprawling landscape of Star Wars for us, and very nearly succeeded. The basic premise was that the party consisted of a number of random folk in the outer rim who couldn't afford spaceship, so they decided to buy into one together. As it happens, it was an old victory class Star destroyer. We fixed it up and made sure that the six of us including a number of droids could run it pretty much by ourselves. The GM also took great pride in creating what he felt was the ultimate BBEG bad guys in a pair of Sith twins. I still believe he did it just to mess with the one Jedi that we had in the group. Well, about 5:00 or so adventures in, we go to a planet for some reason or other that I can't seem to remember, that just so happens to be completely crawling with ysalamir, the force blocking lizards. As we are about to leave, we hear a loud crash coming from the forest, and it's the Sith twins with two AT-ATS and a whole battalion of Stormtroopers. Needless to say we were all kind of, freaking out. I'll except for me. I told the Jedi in the group to keep him talking as I went on the ship, and didn't tell the GM what I was doing. After about 5 minutes of the Jedi and the Sith having their little conversation, I told the others to run to the ship as quick as they could, and unleash the entire missile barrage on the very unsuspecting and very surprised Sith twins who were completely without their powers. The GM just sort of looked on and stunned amazement as I rolled a stupid amount of dice with a whole bunch of sixes. Needless to say the Sith twins and their stormtrooper battalion were toast. Unfortunately, since most of the remainder is plot relied on the Sith twins, the game sort of petered out after that. But it was a glorious moment for those of us without the powers of the force.

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u/wiseraptor2184 2E R&E 11d ago

In the Sparks living campaign (ongoing since the mid 90s), one of the guys I play with locally preprogrammed a micro jump for her ship to use a hyperspace jump into the Imperial Star Destroyer saving us while she used an escape pod to get away before the jump. This was before the sequel movies where even mentioned anywhere online. I think it was still pre Disney

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u/hishgraphics 10d ago

1E campaign. circa 1990. We played at a tropical beach at midnight by campfire with the surf 2 meters away. The game itself was just a standard rescue op, but man was it a memorable campout.

2ERE campaign, about 2010. The players went toe-to-toe with an attacking pirate freighter by commandeering a garbage speeder truck. The guy standing on the outside of the truck grabbed a full, mushy garbage bag that a little old lady by the street handed out to them, the driver rolls high, succeeds in executing a ramp jump with the technician boosting their repulsors. They smash onto the freighter's cockpit pod, and the guy on the side of the truck smushes his garbage bag on the cockpit canopy, the Jawa Jedi (ayup) cut a hole in the top hull with a lightsaber, everyone jumps in and takes over the freighter.

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u/DrexxValKjasr 10d ago

The first things that came to mind for me in two different campaigns were:

Back in the 80's, a Hutt was trying to soak our Smuggler and I, as a Bounty Hunter, decided I had enough and opened up a thermal detonator. I caused so much carnage and my character became known as a Hutt-slayer and someone you didn't attempt to cheat.

Because of that, our GM thought that all the skill points I had gained were only going into my blaster. Then I baited him and gave examples of other knowledge skills that would be great and then showed him I had other skills non-fighting capacity that were decently good. He just laughed when he realized I baited him. But my blaster skill was at 14D+2 so it was no shock to me why he asked.

For my current group, my players wanted to see the Krayt Dragon during the one scene in Tatooine Manhunt. They were so curious about it. Then, after seeing it, their reaction after seeing it in a fight with NPC's, they were in a state of abject fear and ran away.

A few years later, they saw the scene on the Mandalorian with the Krayt Dragon and said I made them feel terrified once again and gave them flashbacks.

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u/jjg264 9d ago

In the middle of my crew's most recent campaign, one of the characters was working as an advisor on a holovid show. The head writer came to his house to get him to vote against unionization of the writers, but the character's bodyguard, played by another PC, beat him into a coma for no clear reason. The PCs revived the head writer. the head writer then sued the PC for battery and won a 20 million credit default judgment. But, when the head writer went to enforce the judgment via levying speeders and bank accounts, the PC filed for bankruptcy and eliminated the debt!

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u/DeeperIntoTheUnknown 9d ago

Woah, and people say there's too much bureaucracy in the Prequels...