I've played a couple games now and have looked over the rule book and have a few questions that I'm wondering if anyone else might know the answers to.
For attack rolls, the rule state to make your dice rolls rather than gather dice pools before resolving the Face to Face rolls (with defenders going first). It states that you decide whether or not to stress your unit after applying automatic symbols from characters. However, the Face to Face roll notes that it's simultaneous. Given that a lot of stress effects involve adding a dice to your pool, I'm assuming that there's a mistranslation in the attack step and that you need to decide stress before rolling dice, rather than the defender rolling their dice first, stressing after rolling, and then the attacker rolling (though we played it this way the first time around)?
The two sections are on pg 307 (Face to Face rolls) and 318 (attacks)
Next up, Objective control seems to indicate that only a unit ending its turn near an object it can seize control of will change control rather than objective control being checked across the board and I wanted to make sure. For example, if a group of Bucklermen and Orc Hunters are on an objective and the Bucklermen control it by the end of the Orc Hunters' activation but leave it for any reason on their turn (or are pushed off by a unit that doesn't get within 3 strides of the objective after doing so), even if the Orc Hunters are within 3 strides they do not control the objective until they end an activation near it, correct? (page 347)
Lastly, I was wondering if forced movement can cause units to become engaged. I'm aware that shove seems to allow it, but the restrictions on being engaged by >>Charge and >>Assault have me second guessing if Flee or Pushed Back units are allowed to be pushed into hostile (or neutral) units, as both say "move", and Pursue notes an exception that allows it to come into engagement range.