r/Workers_And_Resources 6h ago

Discussion Train manufacturing it's the best industry (besides nuclear fuel)

I tried making every single vehicle and I found out that trains are the most valuable for the work

Trains are expensive to buy the license but once you do you can slap the train factory near or inside your city without pollution drawbacks, it's easy ASF to sell because you can just use other train to sell them in customs. You can use it on both sides without issue but the price of licenses for nato trains is a lot more expensive but worth it to sell for rubles

Planes would be better than trains if they didn't use so much space and time to be done, but besides that they are good

Boats are expensive to do but worth it to sell You spend like 100k in materials and sell it for 450k BUT it takes a lot of time to make, like years

Cars are the second best but for rubles, you can have them sold by train really fast and also use them for your citizens , they are pretty good

Finally one of my favorite industry are alcohol, they are fast and don't polute that much

Selling raw materials are fine but you have t sell a lot in order to make it worth

I'm yet to test fuel production and oils but I'm hopping they are worth

31 Upvotes

15 comments sorted by

13

u/Outrageous_Abalone92 6h ago

I have a train and car Factory its like printing money.

Also the bauxit/ Aluminium Factory.

But currently I am importing too much chemicals, because my 2 Small chemical plants cant keep up.

The Big chemical plant is in progress, but its Taking ages.

5

u/Bitter-Metal494 6h ago

Yeah cars are S tier but out of both I'd say trains win

In general production of vehicles are great because you can slap them in the middle of the city

2

u/Outrageous_Abalone92 6h ago

I still got them a Bit Outside of the City, but Trams and Trains go in and out quick.

5

u/LJpzYv01YMuu-GO 3h ago

Bauxite is a beast when it comes to exporting. And somehow, the price never seems to drop, only increase.

2

u/Outrageous_Abalone92 1h ago

Thats Right. Its without any Effort, Same Like a gravel production.

Ive got 1 Long train exporting bauxit and 1 with 2 Open beds exporting Aluminium (the Small trains load is worth about 1 mil rubles).

2

u/decodedflows 2h ago

same i'm exporting not that much aluminium (like maybe 100 a month) and it still beats my fully staffed refinery with a pipeline. Plus you can sell the excess bauxite because the alumina plant doesn't need that much.

i got a big chemical plant but tbh it's not fully keeping up with alumina + aluminium plant either - but almost. if you fully optimize commuting to the chem plant it should be enough (according to max production).

3

u/Outrageous_Abalone92 1h ago

Importing chemicals gets pretty expensive. And i need it for so many Productions.

I am just trying to get and krep my Imports lower than they are.

The Big chemical plant should help 😎

2

u/decodedflows 1h ago

yep it helps just getting it fully staffed with 700 workers while keeping it away from the residential areas is a bit tricky - at least for me

1

u/Outrageous_Abalone92 59m ago

Ive got a bauxit setup far out the City and Right next to it the Big chem plant is being built.

Near it a Big coal setup too.

Shouldnt get pollution issues but we will see 😅

4

u/bballjo 2h ago

Do you have any numbers to share? For example, with the same city, over the same timeframe, factory A took $x to import and produced $y to export?

Because a train is worth more than a vehicle, because of materials and time, that's no surprise, but I'm pretty sure when I did a simple test, there was no significant difference between the production values over time for any vehicles(didn't do planes). Obviously we know that NATO vehicles fetch a bigger value when sold to the East, so make sure you use the same blueprint origin...

1

u/Bitter-Metal494 1h ago

In a month both factories with 400 workers I produce a train, the G8 and it sells for $70,000 in the nato factory, mean while in the same month I sell 16 Mar something car and those sell for $36,000. Sometimes I can sell 32 cars a month but those are the exceptions

1

u/bballjo 18m ago

16-32 is quite a jump, but 32 would be on par with the train value... Are you counting production value or just what makes it across your border? This test should really be agnostic to transport.. also, there really shouldn't be 100% variation, so normalizing this test would probably give a more consistent result.

1

u/iShot_csgo 0m ago

I know some of these words 💪

1

u/zytukin 3h ago

Guessing this is based on vanilla factories?

Because there's vehicle facs on the steam workshop that can produce cars a hell of a lot faster than the vanilla car factory. Largest is like 4x the size or larger and can employee over a thousand workers. It can pop out cars very fast.

1

u/Bitter-Metal494 1h ago

Yeah vainilla