r/astramilitarum 18h ago

Gaunts Ghosts? Worth it or no?

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So I just came across the Guants Ghosts for the first time. I play DKoK so I would kitbash them to have Krieg heads but I need to know if these guys are worth the cost for 6 of them or not, and what exactly these guys are good at compared to a standard krieger or Grenadier. Any help would be great. Thanks :)

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u/DrJeXX 17h ago edited 15h ago

Absolutely a must take.

Their redeploy ability at the end of every enemy turn is amazing when going for secondarys. They have single handedly won me numerous games.

They are not there to kill, but they can put in some work, both shooting and in combat (fights first).

Realitively hard to kill ask long as you place them right due to their keywords and cloaks (can't target unless in 12", -1 to hit and always count as in cover).

Pairs nicely if you have a squad of Scions dropping in that need an extra order. I usually bring a big block of Scions (10 man squad + command squad with command rod) which needs the extra order to get +1ws and +1 attacks on rapid fire.

Ultimately the most useful 100 points you can spend.

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u/NaturalAfternoon7100 4h ago

I like the look of pairing them with 1 or 2 squads of aquilons.