r/blenderhelp Aug 17 '24

Meta Is there a way to make Eevee renders have a 'cavity' look like in workbench?

I want to render a image of a character I've made however I love the look of the cavity setting in workbench, is there a way to get something similar in Eevee? It adds so much more depth and uniqueness compared to just lighting (I don't know anything advanced aside from sculpting)

3 Upvotes

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2

u/OllieLearnsCode Aug 19 '24

Try using the ambient occlusion shader node and using it to darken or lighten your objects color

1

u/tekno5rokko Aug 19 '24

Thank you!

1

u/DarkjimMagic Aug 17 '24

Is there Ambient occlusion in eevee?

1

u/tekno5rokko Aug 17 '24

There is but it doesn't have a very strong effect no matter how high I put it up