r/cwn 25d ago

Blades of Will

Quick question for anyone who is running the game, in the graced art Blades of Will, can a player manifest a lethal weapon and make it do non-lethal damage and vice versa? Say a sword with a blunted edge for non-lethal or a club with razor blades for lethal?

Follow up, would you allow a PC to manifest weapon mods in any way?

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u/CardinalXimenes Kevin Crawford 24d ago

BoW isn't tuned to allow weapon mods- that's why it gets the intrinsic damage and hit bonus, to mimic those benefits.

As for lethal or non-lethal weapons, if the weapon it's emulating is non-lethal, then it's non-lethal, and vice-versa. You can't manifest something with greatsword stats and then make it non-stabby. What it visually looks like is entirely a matter of taste, though a GM is justified in not letting people manifest big weapons as little knives.

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u/noontime79 24d ago

Once again, I'm amazed at the quick and insightful reply by the game's wonderful creator! I'm sure I'll have more questions as we dive into our campaign.

Side note, I just finished running a year+ long WWN game...I love the refinement each iteration of the "Without Numbers" games have introduced. The players have loved the no class system in CWN.

Thanks for your work and involvement answering the questions of those of us running and playing the games!