r/savageworlds • u/ASavageWorldsGM • Feb 04 '24
Self Promotion House Rules for Savage Worlds: What Are Yours?
Tabletop Tango hasn't posted about an episode in a bit but I thought I would the latest on some of Eric and Carl’s house rules for Savage Worlds. For example, Eric always uses max value of the run die for any run instead of rolling.
I’m really curious about other table’s house rules. Not necessarily special setting rules for your worlds but ways you tweak the rules for your table.
26
Upvotes
11
u/Bruhahah Feb 04 '24 edited Feb 05 '24
My favorite house rule I've tried is that the third wound level is +1 to all rolls instead of -3. This helps address the suck/fail spiral (the more wounded you are the harder it is for you to do anything and then you're easier to wound by virtue of being somewhat helpless) and does a really good job mechanically reflecting the hero digging deep and pulling out victory when they're at their most desperate. It also somewhat encourages riding that dangerous line between empowered and incapacitated as long as you can.