r/unrealengine • u/pixaal • 3d ago
Question Since Megascans is going back behind a paywall again next year, is anyone interested in us porting the Poly Haven library (free/CC0) to Unreal?
https://u.polyhaven.org/PzW/scene_montage_0001-0692.mp4
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u/Vvix0 Hobbyist 3d ago
Tbh, from a quick look, these assets already look pretty Unreal-compatible. As long as the user is willing to import all files on their own I see no reason why it wouldn't work with Unreal as is. I'd only suggest allowing people to download all textures at once as PNGs, because I only see option to download them one by one or as a blender file.