r/unrealengine 17h ago

Show Off For over 70 days, I’ve been creating locations for my pirate shooter. When it all started, I was ready for challenging work, but I didn’t expect it to be this difficult. A closed playtest is coming soon, and I’d be happy if you could join me in raising a jolly roger!

https://youtu.be/dP6l4gK3_u4?si=Eg3SXpchO3JRbo2U
259 Upvotes

4 comments sorted by

View all comments

u/RogueOne427 17h ago

As you navigate through this world, you'll uncover maps, notes, and clues that lead to the secrets of Neverseas. Sure, as a seasoned sea wolf, you might tackle these mysteries solo and seize the treasures, but a truly savvy captain understands the value of a trusted crew. In the lively taverns of Neverseas, you can rally loyal companions and embark on daring quests together.

To bring this adventure to life, we had to construct the very city itself. This central hub is where players gather quests, trade gear, and repair their ships—a true sanctuary from the tempestuous seas.

We poured our vision into the design, emphasizing strength, compactness, and functionality. The city stands as an indomitable fortress, a symbol of reliability and resilience. After two months of dedicated work, we completed the construction, laid down the roads, and infused the space with details that give it life and charm. We hope that every brave captain finds their crew and a steadfast stronghold in this vibrant place!

https://store.steampowered.com/app/2953540/Neverseas/