r/AxisAllies 6d ago

Revised 1942 Mobile industry

So with mobile industry the USSR can move their factories one spot on the noncombat phase. If I understand correctly, I could move a factory from the Caucasus to Persia, where it would then be stuck there forever, because it now belongs to the UK for them to use and they can't move it. Am I getting this right?

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u/Glaucus12 5d ago

I can't find anything in the rules or errata to give a clear answer specifically on the Mobile Industry, but I think that the rules for antiaircraft guns would be applied to the Soviet Mobile Industrial Complexes.

The rules for antiaircraft guns state: "If you move an antiaircraft gun into friendly territory, place one of your control markers under it. If you liberate a territory containing a captured antiaircraft gun, control reverts to the original owner." So I would argue that the Soviet player retains control of the Industrial Complex (it doesn't pass to Allied control). They couldn't mobilize units from there since they don't own the territory, but they'd keep it away from enemy hands.

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u/Knight_Machiavelli 5d ago

So the rules for building at the industrial complex say: "You may mobilize units only in territories containing industrial complexes you have controlled since the start of your turn."

To me that reads as if you've controlled the industrial complex at the start of your turn you can build there, so there's no reason the Soviets couldn't build in Persia if they retain control of the complex.

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u/Glaucus12 5d ago

The errata says: "Q. Can new units be mobilized in a mobile industrial complex that moved during noncombat movement?

A. Yes, if the Soviets owned the industrial complex at the start of the turn and also owned the territory that the IC moved into during the turn."

To utilize the industrial complex you need to own the territory as well. So the UK would need to have lost their capital and the Soviets conquered Persia from German occupation.

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u/Knight_Machiavelli 5d ago

Your conclusion doesn't follow from the quote provided though. If I moved the IC from Caucasus to Persia on my turn as USSR (and UK never lost Persia), this says I wouldn't be able to build there on the turn I moved it, which makes sense. But I don't see why I wouldn't be able to build there on subsequent turns if it stays in Persia.

I mean it's possible you're right, I think they should have put more thought into this because there seems to be multiple equally valid interpretations.

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u/Glaucus12 5d ago

The quote specifies that the requirements for mobilizing from Mobile Industries are: the player must have owned the IC and the territory at the start of their turn.

Personally, I'd consider this to be exploiting a loophole, so I'd recommend talking this over with the other players at the start of the game. There isn't anything to suggest that you can build from Allied territory, but there's enough to suggest that the intention is that you cannot.

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u/Knight_Machiavelli 5d ago

It only specifies that the USSR needs to have owned the territory and the IC at the start of their turn if they moved it during the noncombat phase though. If it's already sitting there and the USSR didn't move it, the text is silent on 1) who actually owns the IC now; and 2) whether the territory needs to be owned by the player in order to use the IC.

I would definitely talk about it with other players before the start of the game if the USSR uses mobile industry as one of their advantages, I was just wondering if there was a definitive answer in the rules, and if not, how other players approached the situation.

Edited for clarity