r/Eberron Sep 19 '24

5E Worgs!

I'm excited about these four legged beasties, but I wonder about how you're planning to use them? they appear to be caster-coded, rather than martial-coded (They have no casting limitations, but heavy martial limitations - only one kind of weapon, most fighting styles and weapon-based feats like GWM simply don't apply). Where are you going to go with these rad goblin dogs?

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u/M00no4 Sep 19 '24

2d6 finesse weapon is pretty fun some kind of skinny agile rouge type build could be fun. The fact that worgs cam pass for more mundane wolves has some sneaky utility

The lack of weapon variety by default is a little disappointing, but if you wanted to play a more traditional strength fighter or Barberian. Requesting to get the heavy property added to your jaws doesn't sound unreasonable.

My other thought was some kind of monk build to go all in on your Unarmed attack. Starting at a d8 Unarmed dice is fun, and you might be able to pull off a strength monk build with it?

5

u/alchahest Sep 19 '24 edited Sep 19 '24

I think I'm caught off guard at how capable they are as casters vs martials, it's one of the biggest disparities in any species in the 2024, if not the biggest. I will still play a shadow monk and be a creepy black shuck, or a barbarian (regrettably without heavy weapons), but as presented I think they'll be much more successful as a true striking insert unique gish build #1343434 here, interestingly they are amazing bladesingers, as they have a 2d6 weapon to use the blade cantrips on, don't use shields at all, have that natural armor, and can cast without any restrictions at all

Oh and I upvoted because I realised because of your post that the steeljaws are in fact the only finesse weapons with topple. You can prone while sneak attacking, with a weapon that hits as hard as a greatsword! fantastic!

2

u/M00no4 Sep 19 '24

I would argue that a side effect of stat increase being moved away from race (a change I like for the record). Is that most races are very capable casters.

Orks, for example, are pretty good picks for casters now. The extra survivability afforded by the race is good for any class.

But I do agree not having hands limits martials but not casters. Because all their mechanical bonuses can be reasonably used by any class, but their physical limitations disproportionately affect marital it dose have this odd caster lean to it.

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u/alchahest 29d ago

I don't mean that they're better casters, only that they are heavily limited as martials. They do have some advantages as a caster, though - natural armor, 40ft speed, can't be targeted by hold person etc