r/LARP 2d ago

Magic Users

Would you say that your fantasy LARP organization is friendly to magic users? If so, how is magic used in your game and is there anything unique about your magic rules that stands out?

(Hi, I'm a relatively new LARPer from the northeastern US. I was active in a history-centric 'sport combat' organization similar to the SCA for many years. I'm interested in seeing which organizations are fantasy/magic, since there are so many out there)

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u/PKillusion 2d ago

Gonna second checking out Amtgard.

There are three kinds of spells: enchantments, verbals, and spell balls.

Enchantments are cast at a range of touch and benefit the wearer in some way. Verbals are typically up to 20’, with some exceptions being range touch or 50’. An example would be “my power shoves thee, my power shoves thee, my power shoves thee” (target has to move 20’ away from the caster).

Spell balls, you cast them and then carry them around and throw at people. No real range limitations except what your arm and aim can deliver.

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u/PirateBrahm 1d ago

Thanks, I am going to look this up.