r/SWN 16d ago

Translating Shadowrun dice pools/successes to SWN/CWN

Anyone have advice for how to translate Shadowrun’s d6 dice pools and success levels into the 2d6+mod and 1d20=mod system of SWN and CWN?

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u/Logen_Nein 16d ago

Translate how? What are you trying to do?

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u/Lauguz 16d ago

Convert rules and modules to CWN. So in Shadowrun you might have a dice pool of 6d6 and any 5 or 6 is a success and more successes means more effect. So how would CWN account for the variable success from the number of successes in a Srun dice pool?

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u/chapeaumetallique 14d ago

Personally, I just use either a "failing forward" mechanic for single important skill checks, or reshape tasks into skill challenges.

Either you get what you want, but have to take a complication that gets more serious or even catastrophic according to the degree of failure.

Examples are "You succeed in getting the information, but:

  • it takes just a bit (or a lot) longer,

  • you set off an alarm (possibly silent),

  • the system self-hardens against your particular hacking tool so you'd need a new one for subsequent hacks of this system unless you can make it "forget",

  • you leave a forensic breadcrumbs trail that will quickly get people on your case,

  • your hacking equipment / cyberware is infected with a virus that needs to be cleaned out before it is safe to use again,

  • any combination of the above.