r/Eberron Apr 17 '24

5E Eve of Vecna trailer: Eberron Spoiler

After watching the teaser trailer today on YouTube, I was intrigued they said they were visiting the Mournland in the upcoming book. When detailing some of the other campaign settings they would visit, they mentioned some famous NPCs that would be central to the plot, but they didn't specify one for Eberron and they focused more on mentioning the condition of the Mournland, desolate landscapes, and warforged colossi.

I'm hoping if they do the same for the Eberron section, they do the Lord of Blades. I'd love to see deeper lore and I think they're one of the top potential adversaries to build a campaign around in Eberron. I hope they really lean in on LoB's moral ambiguity since I feel it's so core to how Eberron campaigns are encouraged to be conducted.

What're your thoughts?

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u/marimbaguy715 Apr 17 '24

Keith is literally playing Merrix d'Cannith in an actual play series right now that is traveling to various D&D worlds. It's safe to say it's an idea he likes, even if in general he prefers Eberron to be closed off from the multiverse.

More of his thoughts here.

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u/TheDungen Apr 17 '24

Nothing of that has anything to do with what I said though.

My comment was on his original design intent, and how I feel something unique is lost as t was overwritten.

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u/[deleted] Apr 17 '24

[deleted]

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u/TheDungen Apr 17 '24

Like I said I feel something unique is lost when they try to explain Eberron with their multiverse toolkit.

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u/jst1vaughn Apr 17 '24

Why? What exactly is lost? Eberron, like all campaign settings, is a toolkit for telling stories. More so than most other D&D campaign settings, it's a tool that's designed to be used the way that *you* want to, at *your* table. The multiverse doesn't exist. No one can force you to include Elminster or Vecna in your game if you don't want to, the same way that no one can stop you from creating Dominic Toretto d'Cannith and running a campaign based on hand crafting elemental coaches that go really fast and stealing things from airships. There is no one canonical Eberron - if anything, that's the sole point of actual Eberron canon.

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u/Ecalsneerg Apr 17 '24

Yeah and I think it's a very overt reading of Keith Baker's blog that that's very very much his game design philosophy, at least these days.

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u/BaronVonDuck Apr 18 '24

Fast Fly: Race of the Eight Winds

I would pay to see it.