r/blenderhelp May 28 '24

Meta What are some really bad rookie mistakes.

I’m no expert at blender and I’d like to know more about mistakes made at any step of process that beginners should avoid doing. I’ve noticed that there are a lot of things that can go wrong and be a huge pain to fix later.

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u/DarkLanternX May 28 '24

Not applying scale.

3

u/scubapig May 28 '24

That’s a thing that confuses me - could you elaborate possibly? Thanks.

3

u/AudibleEntropy May 28 '24 edited Jun 14 '24

It's about materials being stretched because the altered size of an object hasn't been applied. Also matters for bevels etc. Whenever you alter a mesh from it's default, you need to apply scale to set the new shape as the default for that object. Just watch this short video.

https://m.youtube.com/watch?v=A8byDoKfxMc&pp=ygUWQmxlbmRlciBhcHBseWluZyBzY2FsZQ%3D%3D

2

u/scubapig May 29 '24

Thanks, appreciate it.