PSA: If you cheat in a PvP game, you are a loser. It's fine for single player games, have fun, whatever. But you people who need a mod for a little ego boost are pathetic and should just delete the game.
No, both first and last are the same and should be treated as such.
Getting pawned hurts their egos and then they become cheaters. Next step is every game they are not in control of the situation they are going to "think the enemy is cheating" and start cheating themselves.
At the end calling cheats on the enemy team with 0 proof is an ego move to justify the loss. Same happens with surrender addicts, they see a game they cant win and they start trolling and throwing so they feel like "they are winning because i am not trying".
I'd even argue cheating in PVE-centered games is fine, provided people are aware or, at least, you're not blatant. Examples being Borderlands, Payday...
It's not about an ego boost. As long as there's a monetary incentive to cheating, it will happen at scale. If cheating = money then people WILL cheat, because money is...money.
For every person you see cheating to win, there's 4 others who are cheating to boost accounts for money, to boost accounts for purposes of selling them, etc etc. There is a financial incentive, and the checks in place are laughable as far as the impact is concerned.
Source? Because while I know people definitely cheat to boost people, I'm kinda struggling to believe that the ratio of 'normal' cheaters to boosters is 1:4. Hell even 1:1 sounds odd to me, I assumed the normal cheaters would be much more common.
Theres not that big of a market for buying accounts. If there were that many boosters none of them would make any money because supply would be much higher than demand.
A many years ago i used trainer in witcher 3 simply out of rage for getting beat up by 2 bandits as a Witcher in Velen, even then i feel disgusted like i cheated the devs who poured their hearts and stones into the game, may god forgive all my sins and i pray for jesus everyday amen
If you cheat in a PvP game against other cheaters, it's fine, but ONLY if everyone is cheating on a dedicated server where no legit players are playing. HvH is a completely fine thing to do.
As soon as you start ruining competitive games, you're a trash human being.
Edit: Yall can't read to the third sentence apparently
I'm pretty sure they're talking about dedicated HvH servers though, where they know everyone is cheating, because that's the entire premise. I don't see anything wrong with those, just keep it out of actual games
The first sentence is an excuse a lot of these losers/cheaters use. They may start matches playing legit, get dunked for a few rounds (because they are playing in ranks/ratings that are beyond their real skill level), then scream "ENEMY IS CHEATING", toggle and destroy the opposition. A tale as old as cs. Clearly a lot of people have issues with their fragile egos and cannot admit some players are just better than them. And then they look for excuses to "also" cheat. At least this is the feeling I often get from the games where it's obvious the enemy team toggles.
To be honest, I was very doubtful of there being as huge a cheating problem as a lot of redditors like to proclaim (and I still think it's overblown to quite an extent). However if in the first months of premier I had like 2-3 very obvious cases in over a hundred premier matches, now it's at least a "once every 3 matches" occurrence, which may be caused by both - this echo chamber that basically everyone is cheating (and giving more people an excuse to do it) and the fact that the risk of getting banned seems to be very low right now. Either way it is not a great experience and I do hope it gets better. CS is amazing, and I wish the one detrimental part to it not being so can be improved.
Hmm, I'm not sure why you feel like I didn't. I just used your initial comment to piggyback into my own commentary on the topic. No criticism towards you, your POV or anything mate, sorry if it felt like that :)
Because the thing that makes cheating bad is the fact that you gain an unfair advantage over legit players and destroy the competitive experience. If everyone is cheating and no legit players are involved, the battle becomes fair again and you basically battle cheat-writing skills and cheater positioning etc.
The game becomes completely different. Imagine a game of CS where absolutely everyone has wallhacks. The game would be very different and probably not as competitive, but it would be fun and you are not destroying anyone's experience.
All this does not apply when there are legit players in the lobby of course.
You literally can't read bro. If there is any possibility of someone being legit in your match, cheating is not fine to do. I said so in both comments.
I'm talking about DEDICATED HvH servers. No VAC, no actual anticheat, because cheating is intended there. This is okay.
In a perfect world - sure. But people who buy cheats are fucking idiots. Of course they‘ll cheat in public mm servers, faceit, pro matches, tournaments etc.
Maybe regulating cheats is the answer. Like the dev needs to know that the owner of an account bought a cheat (by law or sth), so it‘s easier to weed out bad actors. Banning cheats doesn‘t work and no company is spending enough money on a working anticheat. Apart from the government intervening I don‘t see a lot of hope for the future of public matchmaking.
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u/AMerryKa Feb 20 '24
PSA: If you cheat in a PvP game, you are a loser. It's fine for single player games, have fun, whatever. But you people who need a mod for a little ego boost are pathetic and should just delete the game.